Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-22 Thread IOhannes m zmoelnig
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 On 2012-04-17 17:08, Jack wrote: No, it is not [pix_multiimage]. In fact, i am looking for an object/abstraction to use a single texture where i can change the texture coordinate to show a part of this texture (which is a font set). Because I

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-22 Thread Jack
-BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Le 22/04/2012 11:44, IOhannes m zmoelnig a écrit : On 2012-04-17 17:08, Jack wrote: No, it is not [pix_multiimage]. In fact, i am looking for an object/abstraction to use a single texture where i can change the texture coordinate to show a

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-22 Thread Jack
Le 22/04/2012 12:40, Cyrille Henry a écrit : Le 22/04/2012 12:02, Jack a écrit : Yep, i know this (and maybe [tex_coordinate] is the right name). But I was looking for a ready-to-use solution to create words on the fly. the abstraction i send you was mean to do that. Yes, it does.

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-22 Thread Jack
Le 22/04/2012 15:46, Jack a écrit : Le 22/04/2012 15:36, Cyrille Henry a écrit : Le 22/04/2012 15:27, Jack a écrit : yep, but i think it's easier to use display list and text /text3d object. OK, but it would be nice to have a tool like this. VBO is faster than display list. really? c

[GEM-dev] Can't create object [pix_multitexture]

2012-04-17 Thread Jack
I compile Gem today but when i try to create [pix_multitexture] : pix_multitexture ... couldn't create Any clue to solve this problem ? Thanx. ++ Jack ___ GEM-dev mailing list GEM-dev@iem.at http://lists.puredata.info/listinfo/gem-dev

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-17 Thread Antoine Villeret
pix_multitexture do exists but seems to have no help-file and i can create the the object with one float arg + a -- do it yourself http://antoine.villeret.free.fr http://drii.ensad.fr -- Google lit ce mail... si vous refusez cela, utilisez l'adresse antoine.villeret [at] free.fr pour me contacter

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-17 Thread Jack
Le 17/04/2012 16:50, Cyrille Henry a écrit : hello, the is no pix_multitexture help file. excuse me if i'm to naive, but is pix_multiimage the object your looking for? cheers Cyrille Le 17/04/2012 16:42, Jack a écrit : I compile Gem today but when i try to create [pix_multitexture] :

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-17 Thread Jack
Le 17/04/2012 17:02, Antoine Villeret a écrit : pix_multitexture do exists but seems to have no help-file and i can create the the object with one float arg + a -- do it yourself http://antoine.villeret.free.fr http://drii.ensad.fr -- Google lit ce mail... si

Re: [GEM-dev] Can't create object [pix_multitexture]

2012-04-17 Thread Cyrille Henry
aren't textunit hardware limited? i think on my GPU a shader does not have acces to more than 8 diferent texture. but you can create an image that contain all letter, and use pix_coordinate (or a shader) to switch between them . cheers c Le 17/04/2012 17:17, Antoine Villeret a écrit : i