Dhruba Bandopadhyay wrote:
> > Did you emerge alsa-oss? It's the emulation layer that allows
> > OSS-only apps (such as Quake 3, apparently) to work with /dev/dsp
> > like they're used to doing.
>
> That is an excellent suggestion. I did emerge it (alsa-oss-0.9.1) but
> still have no sound in qu
On Tue, 2003-03-18 at 01:00, Sundance wrote:
> I heard Dhruba Bandopadhyay said:
>
> > /dev/dsp: Input/output error
> > Could not mmap /dev/dsp
>
> Did you emerge alsa-oss? It's the emulation layer that allows OSS-only
> apps (such as Quake 3, apparently) to work with /dev/dsp like they're
> us
I heard Dhruba Bandopadhyay said:
> /dev/dsp: Input/output error
> Could not mmap /dev/dsp
Did you emerge alsa-oss? It's the emulation layer that allows OSS-only
apps (such as Quake 3, apparently) to work with /dev/dsp like they're
used to doing.
-- S.
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Hello,
Recently, I migrated from kernel emu10k1 sound (and portage emu10k1)
sound to ALSA sound for my turtle beach santa cruz but when I now run
quake3 there is no sound. The following messages appear in the console.
--- sound initialization ---
Could not mmap dma buffer PROT_WRITE|PROT