Re: [geos-devel] spatialite on iOS/Android

2019-09-20 Thread Greg Troxel
Hans-Georg Haberl  writes:

> I'm a developer working on UWP, Android and iOS apps using the Xamarin
> framework and Entity Framework Core.
> I'm working on building spatialite for Android, which depends on the geos
> library.
> As far as I can tell LGPL is problematic for the Android and Apples App
> Store so I was wondering if there is a way to license it in a way that
> allows to create Android and IOS Applications without getting a headache
> because there are no clear answers if this is allowed or not (Maybe add the
> possibility that you can change the licence to i.e. MPL as long as it's put
> on the Apple or Android Stores,...).

I would suggest that you move from "as far as I can tell" to clear
reasoning based on reading the terms and legal advice.

You say "Android App Store".  I use f-droid, which is an android app
store, and it is full of code with LPGL and GPL :-) But seriously, if
you mean "Google Play", then you should say that.  There are
applications on Google Play with GPL, and I have never heard claims that
GPL or LGPL licenses are prohibited.

As for iOS, perhaps you should ask Apple to change their terms.  This is
not a minor issue of license compatibility; it is a fundamental clash
between their terms and Free Software principles.

This question has come up before, and based on that discussion, it seems
highly unlikely that there would be a license change.

> I've been wondering if it's ok to just share a source of the app somewhere
> but it seems all in all still very sketchy and questionable if this will
> hold up in court if anyone ever complains (I'm working for a very small
> company with only 3 full time developers and we've been sued several times
> for no reason at all other than trying to hamper our company so they can
> get our customers,... very questionable strategy since we've always played
> fair)

I am not following your comments, but it sounds like you are in need of
legal advice, which you won't get here.
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[geos-devel] spatialite on iOS/Android

2019-09-20 Thread Hans-Georg Haberl
Dear geos-devel community,

I'm a developer working on UWP, Android and iOS apps using the Xamarin
framework and Entity Framework Core.
I'm working on building spatialite for Android, which depends on the geos
library.
As far as I can tell LGPL is problematic for the Android and Apples App
Store so I was wondering if there is a way to license it in a way that
allows to create Android and IOS Applications without getting a headache
because there are no clear answers if this is allowed or not (Maybe add the
possibility that you can change the licence to i.e. MPL as long as it's put
on the Apple or Android Stores,...).
I've been wondering if it's ok to just share a source of the app somewhere
but it seems all in all still very sketchy and questionable if this will
hold up in court if anyone ever complains (I'm working for a very small
company with only 3 full time developers and we've been sued several times
for no reason at all other than trying to hamper our company so they can
get our customers,... very questionable strategy since we've always played
fair)

I hope you can help me with this.
Thanks in advance!
Cheers,
Georg
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