Re: [Geotools-devel] A patch for whole layer transparency and skipping label rendering

2012-09-28 Thread Jody Garnett
> > This would allow to perform the change in a well centralized place without > > having to > > mess with the rendering code and pass everywhere the hidelabels flag like > > the patch does. > > > > Unfortunately there is no support for VendorOption in FeatureTypeStyle > in current GeoTools versi

Re: [Geotools-devel] A patch for whole layer transparency and skipping label rendering

2012-09-27 Thread Sebastian Graca
Thursday, September 27, 2012, 7:19:03 AM, you wrote: > On Mon, Sep 24, 2012 at 7:28 AM, Sebastian Graca wrote: >> I have created a patch for GeoTools which implements whole layer >> transparency (for layers and labels) and allows to skip label rendering >> for a layer. The patch is submitted as

Re: [Geotools-devel] A patch for whole layer transparency and skipping label rendering

2012-09-26 Thread Andrea Aime
On Mon, Sep 24, 2012 at 7:28 AM, Sebastian Graca wrote: > Hello! > > I have created a patch for GeoTools which implements whole layer > transparency (for layers and labels) and allows to skip label rendering > for a layer. The patch is submitted as a github pull request > https://github.com/geoto

Re: [Geotools-devel] A patch for whole layer transparency and skipping label rendering

2012-09-25 Thread Jody Garnett
Evening Sebastian: uDig has the two bits of functionality you describe. 1) for layer transparency, we render each layer into a separate raster (allowing rendering to be performed in several threads). As part of a separate composition step we can control transparency. For example we can raid out

[Geotools-devel] A patch for whole layer transparency and skipping label rendering

2012-09-23 Thread Sebastian Graca
Hello! I have created a patch for GeoTools which implements whole layer transparency (for layers and labels) and allows to skip label rendering for a layer. The patch is submitted as a github pull request https://github.com/geotools/geotools/pull/32 Andrea asked me to explain what I try to do, so