Re: [Gimp-developer] to render or not to render - Composition rendering time instance

2009-07-08 Thread Danko Dolch
Oh interesting topic! To decide for a good "composition rendering strategy" I would suggest to take a look at some verry similar applications like motion compositig software. This type of software is used to do non destructive image editing to motion picture sequences in a way like GEGL

Re: [Gimp-developer] to render or not to render - Composition rendering time instance

2009-07-08 Thread yahvuu
hi, Danko Dolch schrieb: Oh interesting topic! To decide for a good composition rendering strategy I would suggest to take a look at some verry similar applications like motion compositig software. very interesting input, indeed! IMHO to render is exactly the word describing whats

Re: [Gimp-developer] to render or not to render - Composition rendering time instance

2009-07-08 Thread Martin Nordholts
On 07/08/2009 03:45 PM, Danko Dolch wrote: 3. If You create highend sophisticated GEGL graphs that take long long to render even on you brand new Intel Beckton 16 core workstation ;-) it would be handy to insert precalculated proxy nodes into the GEGL node graph to speed things up by