Yes, the Gimpscripter UI and the whole app is thin and could be
improved. But thanks for your suggestion, it helps to prioritize.
Thanks for the link, AdaptableGimp is exciting.
I haven't yet fully explored AdaptableGimp, so what follows are first
impressions. AdaptableGimp seems to be a social way to document a
TaskSet (what I call a recipe) and to make the TaskSet
point-and-clickable. The difference is that TaskSets are not executable
as a unit, you still must point and click. This makes sense when the
user needs to use the mouse/pointer during the task, e.g. to make a
selection or to draw a shape. OTOH when no user mouse/pointer
interaction is required, why not make a TaskSet executable? Shouldn't we
merge the two ideas of social programming, and point-and-click authoring
of executable-as-a-unit recipes? Maybe the users don't want the
messiness: just give me a recipe, I can execute it myself, all that
talk about active objects and stacks is confusing.
And GEGL is part of the picture, a sequence of image transformations
that can be executed as a unit, and controlled as a unit (I have a
superficial understanding of GEGL.)
Many have suggested improvements to Gimp Registry, to make it more
sociable: easier to find, upload, download, and manage plugins.
SociableGimp: on-line, community TaskSets AND plugins?
Some terminology clarification: Gimpscripter creates what I call
shortcuts or wrapper plugins. They are distributable, first-class
plugins. They should be sociable. What I call macros are not easily
distributable. They are short code fragments built-into Gimpscripter.
They are a layer on top of the PDB, to adapt it (eventually some of the
macros might migrate to, or be fixed in, the PDB?) They adapt the model
presented by the GIMP GUI (e.g. a new layer is in an image) to the model
presented by the PDB (e.g., a new layer is not attached.) They don't
need to be sociable, once a complete set is created.
On Tue, 2011-05-10 at 10:40 +0800, Tim Chen wrote:
Looks good. The UI for creating macros could use some improvement
though, especially some options to remove/insert actions into existed
scripts. Maybe you can reference Michael Terry's recent work on
Adaptable GIMP.
http://adaptablegimp.org/index.php/How_to_Create_a_Task_Set
Thanks for sharing.
Regards,
Tim Chen
http://ht-timchen.org
On Mon, May 9, 2011 at 9:23 PM, lloyd konneker boo...@nc.rr.com
wrote:
Announcing a new version of the Make Shortcut plugin, now called
GimpScripter. It lets you point-and-click create a plugin that
calls a
sequence of plugins, PDB procedures, or macros. It is a plugin
authoring
tool.
Gimpscripter is a Gimp plugin written in Python. It generates Python
code for a plugin.
The source is at github.com/bootchk/gimpscripter. Installation
instruction are in the README file. The source includes many
readable
documents such as NEWS, TODO, and a user's manual. You can download
a
tarball or zip there. It is in Python so just install it in the
standard
Gimp directory for plugins, no compilation necessary.
Gimpscripter is still in development. It usually works, but is
incomplete and could be improved.
Take a look if you are interested in scripting Gimp, as a user or as
a
programmer.
Gimpscripter lets you visually (graphically, point-and-click)
implement
a sequential recipe, for example Choose this, set that parameter,
choose that, ... It doesn't have any control flow statements.
It uses a stack model: it hides a prefix of parameters and
references
them to active objects.
It includes a macro facility and macros for common sequences of
operations, and to wrap certain PDB procedures with higher-level
parameter type, e.g. PF_BRUSH instead of PF_STRING for a brush.
Some people suggest using a recorder/playback tool to automate Gimp.
Scripts from such tools break when the Gimp GUI changes, and the
scripts
are not easily distributable. Gimpscripter is an alternative.
Gimpscripter does have many weaknesses, some of which can be
attributed
to lack of support from the PDB. So it could help guide improvements
to
the PDB (but it might not raise any issues not already known, such
as
not storing defaults.)
I welcome comments or contributions.
Here is an example use, to make a plugin Stroke selection with
selection:
Choose Filter/Gimpscripter to start Gimpscripter.
From the menu pane choose Edit/Copy.
Choose Edit/Paste as/New Brush.
Choose Select/To path.
Choose Edit/Stroke/Path.
Enter a name for the plugin, for example Stroke selection with
selection.
Choose the OK button.
Read the summary and choose the OK button.
Restart Gimp.
Open an image and make a selection.
Choose Shortcuts/Stroke selection with selection.
You should see a mobius like effect.
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