Fwd: [Gimp-developer] Re: whishes for Gimp

2004-11-23 Thread Laxminarayan Kamath
-- Forwarded message -- From: Laxminarayan Kamath [EMAIL PROTECTED] Date: Mon, 22 Nov 2004 23:41:01 -0800 Subject: Re: [Gimp-developer] Re: whishes for Gimp To: Sven Neumann [EMAIL PROTECTED] On Tue, 23 Nov 2004 00:32:23 +0100, Sven Neumann [EMAIL PROTECTED] wrote: Hi,

Re: [Gimp-developer] autogen.sh on msys

2004-11-23 Thread pvt . benkovsk
On Mon, Nov 22, 2004 at 08:59:59PM +0100, Michael Natterer wrote: Hi, What version of GIMP is this? (assuming this is CVS HEAD, it looks like there is something wrong with expr and the test fails because of that, rather than because of too old automake). What does /bin/sh point to?

Re: [Gimp-developer] Re: whishes for Gimp

2004-11-23 Thread William Skaggs
Sven wrote: You obviously didn't understand me. Adding such an API would be a major undertaking and we are not going to add such a framework for anyone unless that someone has at least built a prototype in the core. I do simply not believe that there is serious interest for developing other

Re: [Gimp-developer] Re: whishes for Gimp

2004-11-23 Thread William Skaggs
Sven wrote: If you had a look at the Ink tool you would have noticed that all paint tools are extraordinarily simple. I agree that other tools (those that draw to the display) are a lot more complex but all paint tools are identical except that they register different GimpPaintCore objects.

Re: [Gimp-developer] Re: whishes for Gimp

2004-11-23 Thread Joao S. O. Bueno Calligaris
Ok, for those who are wondering, this is discussion is tied with what I've requested in [Bug 140165] A Paint Tool that allows stroke events to callback plug-in procedures My initial wriitng in there was: Hi, I know it had been thought before, but anyway could not find it in bugzilla. So here it

Re: [Gimp-developer] Re: whishes for Gimp

2004-11-23 Thread Sven Neumann
Hi, William Skaggs [EMAIL PROTECTED] writes: Well, I think I have demonstrated that I need to create or modify at least 10 files to produce a new paint tool, and I have probably missed something along the way. But I will admit that the danger of code collision does not seem all that large.