[Gimp-developer] gimp sketchbook
Hi, I have uploaded to gitorious my small scripts for making gimp easier to use with a Tablet PC, when no keyboard is at hand. Maybe somebody is interested in this. The scripts are rather crude and I'll try to improve them in time, but, for the moment I'm more interested in the results :) The repo is at: http://gitorious.org/gimpsketchbook/gimpsketchbook Comments and critics are welcome. Some glitches and notes: * Screen rotation works only on X. * It is preferably to rotate the screen before starting Gimp. * Sending DBus commands is done after waiting 5 secs after starting Gimp. If you see errors in the console, try to press 'start gimp' a second time (without closing gimp). * src/gimp/ must be added to your plugin list * start the app by launching ./sketchbook from src/client (you must start it from that dir, or the glade XML file will not be found) Cheers, Ionutz ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] hackmeeting @milan 19-21 June 2009
Il giorno 03/giu/09, alle ore 18:21, Carlo Frinolli|nois3lab ha scritto: Here's the website http://it.hackmeeting.org and the wiki on which we're planning the meeting http://www.hackmeeting.org/_wiki/ Down here some info about hackmeeting. I just wrote again in inkscape mailing list too. Anyone? We're planning the sessions... Sorry to bugging you. --- Carlo Frinolli [ creative director ] nois3lab s.n.c. __ [ http://nois3lab.it ] [ http://twitter.com/nois3lab ] __ GPG ID Key 0x6A224DC2 ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] hackmeeting @milan 19-21 June 2009
Von: Carlo Frinolli|nois3lab ca...@nois3lab.it Il giorno 03/giu/09, alle ore 18:21, Carlo Frinolli|nois3lab ha scritto: Here's the website http://it.hackmeeting.org and the wiki on which we're planning the meeting http://www.hackmeeting.org/_wiki/ Down here some info about hackmeeting. I just wrote again in inkscape mailing list too. Anyone? I'd guess that some people are trying to figure out if your are interested in getting non-Italian speakers there at all, given that the wikiis all-Italian and the default for hackmeeting.org is Italian, too... Regards, Michael -- GMX FreeDSL mit DSL 6.000 Flatrate und Telefonanschluss nur 17,95 Euro/mtl.! http://dslspecial.gmx.de/freedsl-aktionspreis/?ac=OM.AD.PD003K11308T4569a ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
[Gimp-developer] need help with script-fu vector creation
So I wanted to use gimp-vectors-stroke-new-from-points to create a triangle-shaped stroke but every time I use it in the console or my script, it fails giving me this message: Error: Procedure execution of gimp-vectors-stroke-new-from-points failed I first use: (gimp-vectors-new 1 vector-one) where 1 represents the image's value Then I use: (gimp-vectors-stroke-new-from-points 1037 0 3 #( 1000 0 1000 207 854 146 ) TRUE) where 1037 is the image, 0 is the stroke type 3 is the number of points #(...) are the values of the x and y coordinates of the 3 points and TRUE means the stroke is closed I am still sort of new to script-fu. -- Greg Schwartz (via www.gimpusers.com) ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer
Re: [Gimp-developer] need help with script-fu vector creation
I don't have access to GIMP right now but if I recall correctly, the PDB's description of the third parameter is misleading; it is actually the number of coordinates and not the number of points. Also, note that each vertex of your triangle will require three points: the anchor plus the two bezier control handles. This means that your stroke call will need to pass 18 coordinates overall. (gimp-vectors-stroke-new-from-points 1037 0 18 #( ix1 iy1 ax1 ay1 oy1 oy1 ix2 iy2 ax2 ay2 oy2 oy2 ix3 iy3 ax3 ay3 oy3 oy3 ) TRUE) ix and iy are the coordinates of the incoming control handle ax and ay are the coordinates of the anchor ox and oy are the coordinates of the outgoing control handle For straight lines, the control handle coordinates are identical to the anchor's coordinates. (Again, this is from memory and may not be perfectly correct.) Quoting Greg Schwartz for...@gimpusers.com: So I wanted to use gimp-vectors-stroke-new-from-points to create a triangle-shaped stroke but every time I use it in the console or my script, it fails giving me this message: Error: Procedure execution of gimp-vectors-stroke-new-from-points failed I first use: (gimp-vectors-new 1 vector-one) where 1 represents the image's value Then I use: (gimp-vectors-stroke-new-from-points 1037 0 3 #( 1000 0 1000 207 854 146 ) TRUE) where 1037 is the image, 0 is the stroke type 3 is the number of points #(...) are the values of the x and y coordinates of the 3 points and TRUE means the stroke is closed I am still sort of new to script-fu. -- Greg Schwartz (via www.gimpusers.com) ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer