Re: [Gimp-developer] Send by E-mail Feature

2009-07-29 Thread Tobias Jakobs
On Wed, Jul 29, 2009 at 02:23, Christopher Howardchow...@indicium.us wrote:

 Just curious, as i don't have access to a Windows box: does a Windows
 GIMP build not have the Send-by-Mail function? Or does it use a native
 Windows program/function?

No, the Windows builds doesn't have the mail function.

Regards,
Tobias
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Re: [Gimp-developer] What would be a better set of default resources?

2009-07-29 Thread Liam R E Quin
On Tue, 2009-07-28 at 20:21 +0930, David Gowers wrote:
 
[...]
 
 You can already do that for any circle brush. The attribute is called
 'Hardness'
 We would not seriously consider such a level of reduction because it's
 bad for usability -- it's much more painful for the user to adjust a
 slider each time they want to paint with different hardness, than to
 just switch between two brushes.

The answer there is saved settings for brushes, and possibly a
my brushes pallette window of brushes I've saved, with quick
keystrokes to go between them.
 
Liam


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[Gimp-developer] vector layers blogged...

2009-07-29 Thread peter sikking
hey guys,

I have blogged about the work a group of students did on
vector layers for GIMP under my guidance:

http://www.mmiworks.net/eng/publications/2009/07/teaching-interaction-09.html 
 

teaser quotes:

In our design project, there was plainly not enough functionality to  
be useful/usable. So before the interaction designing started, each  
team sat down to brainstorm and then decide on their essential set of  
functionality.

As we will see next, functionality like vector layer management,  
managing and combining shapes and working with simple shapes  
(rectangle, ellipse, etc.) was integrated.

enjoy,

 --ps

 founder + principal interaction architect
 man + machine interface works

 http://mmiworks.net/blog : on interaction architecture



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Re: [Gimp-developer] What would be a better set of default resources?

2009-07-29 Thread Jason van Gumster

David Gowers 00a...@gmail.com wrote:

 You can already do that for any circle brush. The attribute is called
 'Hardness'

Thanks for pointing this out. I'd overlooked that.

 We would not seriously consider such a level of reduction because
 it's bad for usability -- it's much more painful for the user to
 adjust a slider each time they want to paint with different hardness,
 than to just switch between two brushes.

I don't see why that necessarily must be the case. This is where you
can have savable brush presets. Furthermore, why can't there be a more
interactive means of adjusting hardness (and brush size for that
matter)? GIMP already had the capability to use keyboard shortcuts to
interactively adjust brush size. Why couldn't shortcuts to added to
quickly adjust hardness?

  -Jason
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Re: [Gimp-developer] What would be a better set of default resources?

2009-07-29 Thread Liam R E Quin
On Thu, 2009-07-23 at 10:18 +0930, David Gowers wrote:

 
 Hmm, I tend to forget that there are people who use mice for general
 GIMP work. I can see how this could actually save time then, if you
 only ever use Eraser with one or two different fixed brushes instead
 of switching a lot.

for what it's worth, I only ever (pretty much) use a single global
brush, shared with as many tools as possible... I don't have a
graphics tablet... I bind 2 and 3 to shrink/grow the (vector) brush,
and @ and # (shift-2 and shift-3 on my keyboard) to have them grow
and shrink more, and $ and % to have them get softer and harder.

For most of what I do, I only need the one brush (sometimes I change
its shape though).  Probably if I had a graphics tablet I'd feel
different.

When I've wanted to do more natural art, the brushes in gimp were
all much too tiny to be of any use really -- 50 to 300 pixels in
diameter is a useful range for bitmap brushes I think, for making
new art that can be printed, e.g. A4/US Letter at 300dpi.

Liam





-- 
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Pictures from old books: http://fromoldbooks.org/
Ankh: irc.sorcery.net irc.gnome.org www.advogato.org

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[Gimp-developer] Plug-in Development Documentation

2009-07-29 Thread Christopher Howard
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Hi. Is this the most recent version of the GIMP plug-in development
tutorial?:

http://www.gimp.org/docs/plug-in/chapt-intro.html

It seems to have been written for GIMP 1.2. I'm not complaining, I just
would hate to use any outdated info if there was another reference work
available.

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Re: [Gimp-developer] Plug-in Development Documentation

2009-07-29 Thread Christopher Howard
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Christopher Howard wrote:
 Hi. Is this the most recent version of the GIMP plug-in development
 tutorial?:
 
 http://www.gimp.org/docs/plug-in/chapt-intro.html
 
 It seems to have been written for GIMP 1.2. I'm not complaining, I just
 would hate to use any outdated info if there was another reference work
 available.
 

Okay, I think this was what I was looking for:

http://developer.gimp.org/writing-a-plug-in/1/index.html
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