[Gimp-developer] Rendering GIMP widgets entirely in OpenGL/FBO?

2010-08-16 Thread Martin Spindler
Hi there, this is my first contact to GIMP/GTK+ from a developer's point of view. For a research project I need to be able to render UI widgets/palettes of a graphics editor (like GIMP) entirely in 3D space. In other words, I would like to apply 4x4 Matrices (rotation, translation, shearing)

Re: [Gimp-developer] Rendering GIMP widgets entirely in OpenGL/FBO?

2010-08-16 Thread Martin Spindler
Hi Øyvind, thanks a lot for your fast reply and pointing me to the clutter-project. This really looks like I was looking for. On 16.08.2010 18:53, Øyvind Kolås wrote: A GTK+ mailing list would probably be more appropriate than the gimp-developer mailing list :) I am sorry for this, but I