Hi,
On Sat, 2009-01-31 at 21:51 +0100, Martin Nordholts wrote:
* Elementary load/save support for formats that support higher bit
depths such as PNG, TIFF and OpenEXR.
As far as I can see GEGL does not have a TIFF load and save operation
yet. So anyone who is interested in being able to load
Hi,
there are two issues with your patch that we should try to solve. The
first is that your approach doesn't follow the roadmap we've set for
this. Our decision was not to introduce high bit depths before we
haven't changed all tools, all core operations and at least provide an
API for plug-ins
On Sunday 25 January 2009 21:53:54 Martin Nordholts wrote:
Hi
I have attached a patch to Bug 74224 – Add support for 16 bits per
channel [1] that makes it possible to use GIMP for opening, color
correcting and saving 16-bits-per-channel PNGs using the operations
under the Colors menu that
Von: Hal V. Engel hven...@astound.net
I think Martin's proposal has merit. I know that comparisons to
Photoshop are to some extent considered off topic here but in this
case I will do it because the history of Photoshop has some parallels.
The approach that Martin is advocating (IE.
Hi,
On Tue, Jan 27, 2009 at 7:35 PM, Hal V. Engel hven...@astound.net wrote:
On Sunday 25 January 2009 21:53:54 Martin Nordholts wrote:
Just curious. Since GEGL has support for more high bit depth formats than
just 16 bit int/channel how much more work would be needed to support a wider
For
Hal V. Engel wrote:
Just curious. Since GEGL has support for more high bit depth formats than
just 16 bit int/channel how much more work would be needed to support a wider
range of formats?
Support for 16 bits per channel implemented properly will give us at
least any other RGB format we
Hi
I have attached a patch to Bug 74224 – Add support for 16 bits per
channel [1] that makes it possible to use GIMP for opening, color
correcting and saving 16-bits-per-channel PNGs using the operations
under the Colors menu that are ported to GEGL such as Color Balance or
Levels. For a