On 02.03.2005, at 00:23, GSR - FR wrote:
Yes, radial rainbow hoop gradient (linear 6 pixel to right sawtooth)
without supersampling it paints mostly red and with it shows the muddy
colour mix you would get if you render big and scale down:
Hi,
[EMAIL PROTECTED] (2005-03-01 at 2059.06 -0800):
It ought to be easy enough to detect when antialiasing will be needed
and automagically turn it on.
I havnt looked at the supersampling code yet, but I think it might be
much faster to do the supersampling in a second pass since such a
On 02.03.2005, at 20:22, GSR - FR wrote:
IOW, supersampling is nice for the small set of cases in which it
really matters, otherwise it is going to be slower always. Of course,
it is going to be faster in many cases than full sampling and scaling
down. If anybody figures a better method than user
Hi,
[EMAIL PROTECTED] (2005-03-01 at 2248.36 +0100):
Supersampling is to avoid aliasing, which is not caused only by those
discontinuities but high frequency data (IIRC abrupt change is like
infinite frequency). You can have aliasing with a square wave
(segments that do not match) but also