>
> I'm just arguing against adding checkboxes arbitrarily just in case the
> user wants to do anything. That's bad UI design.
> I'm trying to discuss the costs and benefits of adding that complexity.
> Isn't this achievable with different tools and methods? Is it needed so
> frequently that is rea
El dom, 03-05-2015 a las 13:32 -0400, Robert Krawitz escribió:
> On Sun, 03 May 2015 02:34:26 -0300, Gez wrote:
> > El sáb, 02-05-2015 a las 12:40 -0400, Elle Stone escribió:
> >
> >> Well, you might be able to answer that question. I'm not qualified.
> >> Personally I don't use alpha channels exce
Elle, I'd be happy to help provide some alternate UI options for for
layers, GEGL, etc. Shall we collaborate a bit on a less cluttered UI
proposal first, then bring it back? I think that's the main sticking point
here. No one seems to be against the actual implementation if we can keep
it simple an
Offering another perspective on this topic, I don't personally care at all
about switching back and forth for specific operations if the results are
generally pleasing. Most people learn GIMP, PhotoShop, etc. by using the
tools and seeing what they do, then using those operations to fit their
speci
On Sun, 03 May 2015 02:34:26 -0300, Gez wrote:
> El sáb, 02-05-2015 a las 12:40 -0400, Elle Stone escribió:
>
>> Well, you might be able to answer that question. I'm not qualified.
>> Personally I don't use alpha channels except in the extremely rare
>> instance when I'm exporting a png with a tra
Hi Mr. Billowes,
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