On Sat, 2009-08-29 at 07:45 +0200, Martin Nordholts wrote:
> On 08/29/2009 03:47 AM, Christopher Howard wrote:
> > Hi. Where is it in the code that generated brush hardness (and other
> > GimpBrushGenerated data) start getting turned into something more
> > concrete (something that can be painted).
hi, guys.
this is my first time to use gimp,
i fount when i opened gimp for the psd files(used as PhotoShop) and
save as WITHOUT any edit,
the file size is bigger than the original file. the original psd file
is 1.3M,the new one is 1.44M.
so,i want to read the source code about the psd save model.
GimpVS is not associated with the main Gimp project, and it looks like
development on it came to a stop in March 2008, so you will probably have to
do a lot of work to make this happen. Regarding the original problem,
PhotoShop PSD files are designed to support PhotoShop's internal file
format, wh
Dear GIMP developers,
i am a artist of the TORCS-NG racing game project.
TORCS-NG is the active development fork of the famous open source 3D
racing game TORCS.
In the past the TORCS-NG team startet creating virtual brands for car-
and track design.
I proposed to feature open source projects