[Gimp-developer] Game Engine

2011-09-24 Thread Fabio Gonzalez
A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light, sound, etc. *https://sourceforge.net/projects/fgc/*

Re: [Gimp-developer] Game Engine

2011-09-24 Thread Alexandre Prokoudine
On Sat, Sep 24, 2011 at 6:56 PM, Fabio Gonzalez wrote: A powerful game engine. With a really simple interface threads (which is improving all the time). This engine is focused on being very practical. In order to have a good performance in game programming. Contains entities, threads, light,

[Gimp-developer] Perspective tool - preserve aspect ratio?

2011-09-24 Thread Richard Gitschlag
I was using the Perspective tool (GIMP 2.6) on some photos to correct for some minor rotation/skew issues, and realized how easy it is to throw the image's aspect ratio out of proportion -- in my case, TOO easy. My photos were of some quilt squares, and I was using the edges of these

Re: [Gimp-developer] Perspective tool - preserve aspect ratio?

2011-09-24 Thread Nicolas Robidoux
Maybe this is useful? http://web.archive.org/web/20091027131421/http://geocities.com/evilsnack/matrix.htm ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer