Hi,
On Sat, 2009-01-31 at 21:51 +0100, Martin Nordholts wrote:
> * Elementary load/save support for formats that support higher bit
> depths such as PNG, TIFF and OpenEXR.
As far as I can see GEGL does not have a TIFF load and save operation
yet. So anyone who is interested in being able to load
Sven Neumann wrote:
> I suggest that we add a plug-in API that allows file loaders to pass the
> location of a disk-backed GeglBuffer to the core. That should be a
> reasonable way to get layer data to the core without the risk of
> crashing the core due to some problem in the file loader.
>
Hi
Hi,
there are two issues with your patch that we should try to solve. The
first is that your approach doesn't follow the roadmap we've set for
this. Our decision was not to introduce high bit depths before we
haven't changed all tools, all core operations and at least provide an
API for plug-ins t
Hal V. Engel wrote:
> Just curious. Since GEGL has support for more high bit depth formats than
> just 16 bit int/channel how much more work would be needed to support a wider
> range of formats?
Support for 16 bits per channel implemented properly will give us at
least any other RGB format we
Hi,
On Tue, Jan 27, 2009 at 7:35 PM, Hal V. Engel wrote:
> On Sunday 25 January 2009 21:53:54 Martin Nordholts wrote:
> Just curious. Since GEGL has support for more high bit depth formats than
> just 16 bit int/channel how much more work would be needed to support a wider
For proper 16bit suppo
> Von: "Hal V. Engel"
> I think Martin's proposal has merit. I know that comparisons to
> Photoshop are to some extent considered off topic here but in this
> case I will do it because the history of Photoshop has some parallels.
> The approach that Martin is advocating (IE. having high bit
On Sunday 25 January 2009 21:53:54 Martin Nordholts wrote:
> Hi
>
> I have attached a patch to "Bug 74224 – Add support for 16 bits per
> channel" [1] that makes it possible to use GIMP for opening, color
> correcting and saving 16-bits-per-channel PNGs using the operations
> under the Colors menu