hi,
peter sikking schrieb:
> [..] the rest is technical detail
> and for actually contributing developers to figure out.
Of course, non-devs thinking about technical issues are at
high risk of generating bogus discussion. On the other hand,
the project has traditionally been open to thoughts from the
outside.
> if you just start with some unbreakable UI principles like:
>
> when users save their file everything is stored on the disk; when
the question, what 'everything' consists of was my very starting point.
> exporting a png, it is there at the end of the progress feedback;
> when an operation is made on a composition then it is done and
> users can see the result to take their next creative decision;
> when a file is huge then users' expectation of how long things
> take naturally scale accordingly.
>
> then that is what users know and need to know and that is how
> it works as far they are concerned. the rest is technical detail
> and for actually contributing developers to figure out.
>
> I have been pointing out ages ago that the screens users work on
> have only 1 or 2 or 3 million physical pixels and that is all
> that needs calculating asap, the rest can catch up in seconds.
> has an impact on how effortless zooming is, however...
OK, so there will be no user control for fine-tuning of saving/rendering.
The cases, where the hard-coded strategy becomes inconvenient are
considered corner cases not covered by the project vision.
Please correct me if i got it wrong.
greetings,
peter
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