Re: fu ?

2000-03-15 Thread FUJITA Yuji

Dear developers.

I thank all of you for quick reply to my questions.

"fu" is from "kung-fu", which I never come to think of it. But now I
see very well that a master of "something-fu" can wear a black belt.

   http://film.gimp.org/

Thank you also for let me know about this project.
I never minded about plug-ins. Now I see this is really a hard work...

regards.

FUJITA Yuji
[EMAIL PROTECTED]
http://www.wl.me.titech.ac.jp/~yuji/yuji-pubkey.asc



Re: fu ?

2000-03-14 Thread Raphael Quinet

On Tue, 14 Mar 2000, FUJITA Yuji [EMAIL PROTECTED] wrote:
 1. Does anyone know what "fu" is ?
   I mean "script-fu", "perl-fu" or some kind of these names.

I think that it was a pun on "kung-fu".  Not sure, though.

 2. What is the biggest barriar to support 16bit depth in the GIMP ?
   I'm just reading xcf.c or tile.c and their related stuff and
   am in distress.

Many parts of the code assume that an image channel has exactly 8 bits.
For example, all paint operations (brushes, bucket fill, transforms...)
work on 8 bits.  Changing that is already a huge amount of work.  But
this also applies to all plug-ins: they will have to be re-written in
order to take several bit depths into account.

Maybe you should have a look at Gimp16 project ("Hollywood").  I do not
know the current status of the project (it looks like nothing happened
recently) but the Gimp16 homepage is at:
  http://film.gimp.org/

-Raphael



Re: fu ?

2000-03-14 Thread Miles O'Neal

Raphael Quinet said...
|
|On Tue, 14 Mar 2000, FUJITA Yuji [EMAIL PROTECTED] wrote:
| 1. Does anyone know what "fu" is ?
|
|I think that it was a pun on "kung-fu".  Not sure, though.

It was.

-Miles