Re: gimp library documentation
On Wed, Jun 07, 2000 at 06:23:40PM +0200, [EMAIL PROTECTED] wrote: > > 2) Is there any reason to think this should be impossible? I'd like to > > do some pixel-level conversions and perhaps some more complicated > > stuff at 320x240 and 20-30fps. I'm using a PIII 700. > > The pixelconversions you mentioned would have to be VERY simple to It's not that bad, I can do 320x240 at 20fps grabbing & saving to a file while doing simple masking operations IN PERL, on a much slower machine (and realtime compression of 720x576 at 25fps as well ;) > achieve that speed. Maybe you should try some library like imlib > gdk-pixbuf or imlib2 which are able to do simple transformations too > and are a lot easier to utilize and faster for such a purpose. If your processing pipeline looks like "grabbing -> transformation -> display" then you should look at some tv viewers (like xawtv) or one of the many paytv-decoders, which are designed for realtime performance. -- -==- | ==-- _ | ---==---(_)__ __ __ Marc Lehmann +-- --==---/ / _ \/ // /\ \/ / [EMAIL PROTECTED] |e| -=/_/_//_/\_,_/ /_/\_\ XX11-RIPE --+ The choice of a GNU generation | |
Re: gimp library documentation
On 7 Jun, Nick Matsakis wrote: > I'm working on a research project involving real time image processing > on video streams. I need an image processing library, and so wondered > whether the gimp might fit my needs. I have two questions which will > help me determine if this is indeed the case. Forget about GIMP. Currently the image processing is contained in something we call the core which isn't a library and can hardly be used without user interface. The only possibility you'd have to use it for your needs is to write some script which utilizes GIMP core. > 1) Is there any documentation on the gimp source above and beyond the > source itself? libgimp is documented in the source tree in the directory devel-docs and there's some misc documentation in docs but since libgimp can't be used for imageprocessing it possible isn't of much interest to you. > 2) Is there any reason to think this should be impossible? I'd like to > do some pixel-level conversions and perhaps some more complicated > stuff at 320x240 and 20-30fps. I'm using a PIII 700. The pixelconversions you mentioned would have to be VERY simple to achieve that speed. Maybe you should try some library like imlib gdk-pixbuf or imlib2 which are able to do simple transformations too and are a lot easier to utilize and faster for such a purpose. -- Servus, Daniel