Re: [Gimp-user] Bit-depth Processing

2007-10-03 Thread Leon Brooks GIMP
On Wednesday 03 October 2007 04:35:36 David Southwell wrote:
 IMHO photoshop is NOT a tool designed for the average user.

Average can mean typical  it can mean numbers (as in
mean/mode/median), either way, PS fits the bill.

So if you want to struggle with an average creativity ceiling
 suffer average problems, you would choose CS.

A lot of people (can't offer you numbers on this one, have to
settle for many) regard average as the only reasonable
alternative to failure. They won't necessarily _say_ this when
discussing it, but that's how it operates in Real Life.

The essence of this approach is that it makes them allergic
to true success  to attributes like innovation. When marketing
to these users (or their bosses) I suspect you'd have to figure
out what they're hedging against in specifying PS, then show
how GIMP clearly offers them better results _in_their_terms_.

This is doubly hard because opening discussion on the very topic
which subtly terrifies them simply raises internal horror  shuts
down communication. So you have to be subtle about it, 
probably approach it under the guise of the fabulous new gadget
I found which seems to solve X, Y  Z rather than this PS
replacement that we're going to bet the boat on.

Cheers; Leon
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Re: [Gimp-user] Bit-depth Processing

2007-10-03 Thread gimp_user
On Tuesday 02 October 2007 23:11:19 Leon Brooks GIMP wrote:
 On Wednesday 03 October 2007 04:35:36 David Southwell wrote:
  IMHO photoshop is NOT a tool designed for the average user.

 Average can mean typical  it can mean numbers (as in
 mean/mode/median), either way, PS fits the bill.

You are right - I should have defined my use of the term more precisely to 
guard against misinterpretation. In this context I used average when I 
should have referred to those who are not professional  image makers 
producing high quality/high resolution images for whom a whole range of 
tools, including photoshop become necessary. There area much larger number of 
people whose primary use of a camera is for taking snaps on holiday and do 
not have the time, energy or inclination to devote to image processing or 
becoming familiar with complex applications such as photoshop and gimps. So 
perhaps my perception of average user is different to yours. 

 So if you want to struggle with an average creativity ceiling
  suffer average problems, you would choose CS.

I do not see either PS or Gimp creating ceilings on creativity. My experience 
of creative people is that they find ways to be creative no matter what tool 
set they happen to be using at the time. This is rather like the painter who 
will sometimes use an extremely limited pallette to achieve a desired affect. 
Just because s/he has all the colours/media available it does not mean one 
needs to use them on every occasion.

IMaybe I should also have distinquished between issues related to creativity 
and issues that are related to having techniques available to meet the 
demands set by the creative goal. For example the technical requirements for 
projecting an image at 1024x768 resolution or for producing a monster 3x2 
metre high resolution print may make equal demands in the creativity 
department but the technical demands of the media are fantastically 
different. The choice of image capture and processing techniques are IMHO far 
more closely related to what I will call the exhibiting media.
 A lot of people (can't offer you numbers on this one, have to
 settle for many) regard average as the only reasonable
 alternative to failure. They won't necessarily _say_ this when
 discussing it, but that's how it operates in Real Life.

I hear your sentiment -- some people do have that type of psychological 
framework but I am not certain whether one can generalize from it because 
people approach choices in so many different ways.
 The essence of this approach is that it makes them allergic
 to true success  to attributes like innovation. When marketing
 to these users (or their bosses) I suspect you'd have to figure
 out what they're hedging against in specifying PS, then show
 how GIMP clearly offers them better results _in_their_terms_.

For some Gimp will meet some or all of their requirements. IMHO it is not 
about better results but about appropriate tools for certain tasks. If for 
example the task requires raw and non-destructive editing (for whatever 
reason ranging from artistic to client requirement) then one  chooses an 
appropriate toolset - Critera also frequently limit the range of available 
methods. 


 This is doubly hard because opening discussion on the very topic
 which subtly terrifies them simply raises internal horror  shuts
 down communication. So you have to be subtle about it, 
 probably approach it under the guise of the fabulous new gadget
 I found which seems to solve X, Y  Z rather than this PS
 replacement that we're going to bet the boat on.

If they are terrified then perhaps their terror would have been sufficient to 
have destroyed their creativity!! Creative people use many different types of 
tools and brushes and are rarely horrified by having more choices. They are 
also most unlikely to bet on any individual choice! As I see it gimp is a 
valuable tool within my  8 most frequently used digital image manipulation 
programs. I also have numerous tools I use much less frequently. 

IAs a creative artist I do not want to limit my output by seeking replacements 
but widen my potential by adding to my tool sets. I try to ask myself what is 
the best tool for me to achieve this particular result? I often find myself 
using more than one tool set on the same piece of work. I suppose my choices 
come from an approach that prioritizes devotion to the creative output rather 
than to a specific tool or method. Others will choose different priorities.


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[Gimp-user] asif--thanks for Gimp learning sites

2007-10-03 Thread carol irvin
i already knew about Groking the Gimp and have read parts of it.  However, I
also have a digital version of Sam's Guide to GIMP in 24 Hours which is
easier to read so I shifted over to that first.  I did not know about your
other leads so have bookmarked them all so I can return for tutorials when
needed.  Thanks!

carol
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[Gimp-user] can we change bit processing header in subject line?

2007-10-03 Thread carol irvin
bit processing is now such a huge email that I am having trouble telling
when I want to read it and when I don't.  There is some really good creative
info coming in on it which I don't want to miss.  But there is also some
sort of continuing feud going on under that same heading, which I do not
want to read.  Perhaps the people who want to post continuing creative
insights could title theirs on the subject line creativity and if they
want to limit it even further could add camera or painting or art.  As
for the feuders, I don't really know what they can label theirs but I would
really like something that earmarks it so I can delete it unread as I don't
want to devote further time to scanning through them just to delete them.  I
suppose you could just label it feud continues and those who want to
follow it can and those who want to delete unread can do so.

Thank you.

-- 
carol
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Re: [Gimp-user] Bit-depth Processing

2007-10-03 Thread gimp_user
On Tuesday 02 October 2007 11:58:47 Greg wrote:
 --- Patrick Shanahan [EMAIL PROTECTED] wrote:
  Then you need to abandon the jpeg format as it is lossey (google for
  it) and you need to shoot RAW.

 I know, but if you can retain your original bit-depth, the lossyness
 isn't as noticeable, especially if you set the compression to the
 lowest possible.  At least, that's my understanding.


This is true for the first iteration. Unfortunately intermediate saves work 
rather like sound recordings.. there is some additional  loss at each 
stage and the effect of the lossyness of the format is therefore multiplied. 
The effect of lossyness can reduce the effectiveness of some editing and 
image manipulation algorythms.

Even at minimum compression there is lossyness. On the other hand lossyness of 
a reasonably high resolution digital image does not matter of you are using 
an overhead projector at 1024x768. You can increase the degree of compression 
quite substantiallly before the difference is really noticeable. In fact OHP 
can make images which would be panned, or even appear unsharp when printed as 
a large print, can appear really attractive when projected at 1024x768. 

But try to create a large high resolution image (or apply substantial 
enlargment to a portion of an image), then the results of lossyness are 
quickly all too apparent.

I practise trying to define my target final output from a sourced image. 
However I cannot always accurately predict how an image will finally be used 
so I tend to opt for working with a raw image unless I know the the final 
media will be in a comparatively low resolution and with a constrained gamut. 
After all the problems of scaling an image to a lower reolution/gamut are 
minimal by comparison with the limitation inherent in trying to scale up.

My two pennorth





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Re: [Gimp-user] Bit-depth Processing

2007-10-03 Thread Tim Jedlicka
On 10/3/07, gimp_user [EMAIL PROTECTED] wrote:

 [lots of stuff]


David,
I've read all your posts. Carol has shared some of her art images with us
so I know what she's after, and although this isn't directly relevant to
GIMP, can you point us towards a website with some of your images? I
understand they will have been modified using PS, just curious what kind of
work you are doing so I have a better sense of where your comments are
coming from. i.e. A landscape photographer has a different perspective than
a commercial photographer. I tried, but the http://www.atf4.com site is
really boring. Thanks.
-- 
Tim Jedlicka, Network Entomologist
[EMAIL PROTECTED], http://www.galifree.com
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