It seems like the easiest solution would be to make these things into
separate layers:
TOP - black border
MIDDLE - graphic
BOTTOM - white background
On Thu, Mar 6, 2014 at 10:46 AM, steveyraff wrote:
> Hey guys.
>
> I have a white background.
>
> I have a graphic imported on a new layer on t
Hey guys.
I have a white background.
I have a graphic imported on a new layer on top of this white background.
I have a black line border around the perimeter of my whole image.
My graphic is spilling over my border.
Is there any way I can easily make it so that anything spilling over my
>I'm assuming you'll have two layers. The bottom layer is the black
>graphic
>of a bat. The top layer is your text.
>
>Make sure your text color is white. Then just change the layer
>blending
>mode of the top (text) layer to "Difference".
Brilliant - thanks !
--
steveyraff (via www.gimpuser
I'm assuming you'll have two layers. The bottom layer is the black graphic
of a bat. The top layer is your text.
Make sure your text color is white. Then just change the layer blending
mode of the top (text) layer to "Difference".
On Thu, Mar 6, 2014 at 9:44 AM, steveyraff wrote:
> Hey guys
Hey guys.
I am designing a product.
The product is a small aluminium box, painted white. On this box, there is a
black graphic of a bat. Scrawled across this graphic, will be the product name.
To see the product name - the text needs to be coloured BLACK on the parts where
it is over the white
Hi. I am an user of Blender and Gimp. In Gimp, I met some problems with
texturing. I am trying to follow the tutorial which I linked here
http://blenderartists.org/forum/showthread.php?329319-Painting-Textures-in-Blender-and-Gimp
.
It is for Photoshop, and using the same techniques in Gimp give