Am 31.08.2013 00:56, schrieb Richard Gitschlag:
>> Date: Fri, 30 Aug 2013 22:48:39 +0200
>> From: ofn...@laposte.net
>> Next these pesky users will also want to know the blend mode and locks
>> for that layer or group... could all this be displayed when hovering the
>> pointer over the layer thum
On 08/31/2013 11:53 AM, yahvuu wrote:
Am 31.08.2013 00:56, schrieb Richard Gitschlag:
Date: Fri, 30 Aug 2013 22:48:39 +0200
From: ofn...@laposte.net
Next these pesky users will also want to know the blend mode and locks
for that layer or group... could all this be displayed when hovering the
poi
Am 31.08.2013 12:21, schrieb Ofnuts:
> How would you identify a layer on the canvas? The topmost
> non-transparent one (like the Move tool uses)?
that's a tough question. And where to set the opacity threshold when choosing
from multiple layers
that contribute to the pixel under the cursor?
Thi
3D view could be a solution for powerfull PC, not for "too big image
on too little ram".
Would it be possible to use one program with many UIs? Let's say i
start GIMP and can switch between single window mode, multiple window
mode. Within each of this mode there could be next switch to see
content
On 08/31/2013 01:13 PM, yahvuu wrote:
Am 31.08.2013 12:21, schrieb Ofnuts:
How would you identify a layer on the canvas? The topmost
non-transparent one (like the Move tool uses)?
that's a tough question. And where to set the opacity threshold when choosing
from multiple layers
that contribute
Hello, is there a way to take an image, and make an animation of it
rotating 360 degrees?
I've never looked into batch processing with GIMP, but I would be willing
to.
This is for a video game sprite.
Thanks,
Ben Garcia
--
Ben The Great is in the house!
On 31.08.2013 at 07:37 P.M., Ben TheGreat wrote:
Hello, is there a way to take an image, and make an animation of it
rotating 360 degrees?
The GIMP Animation Package sounds like it is what you're looking for.
I have never used it myself (yet), but there's a [tutorial] which looks
promising. It'