On 14/07/14 06:57, Jeff King wrote:
On Sun, Jul 13, 2014 at 08:27:51PM +0100, Ramsay Jones wrote:
Thinking on this more, writing out the definitions is the only sane
thing to do here, now that alloc_commit_node does not use the macro.
Otherwise you are inviting people to modify the macro,
On Sat, Jul 12, 2014 at 02:05:39PM -0400, Jeff King wrote:
I don't particularly like 'flag' here. (not a massive dislike, mind you:)
Perhaps: flag-object_type, type-node_type?
Or, if that's too verbose, maybe just: flag-type, type-node?
Me either, but as you noticed, type was taken.
On 13/07/14 07:41, Jeff King wrote:
On Sat, Jul 12, 2014 at 02:05:39PM -0400, Jeff King wrote:
I don't particularly like 'flag' here. (not a massive dislike, mind you:)
Perhaps: flag-object_type, type-node_type?
Or, if that's too verbose, maybe just: flag-type, type-node?
Me either, but
On Sun, Jul 13, 2014 at 08:27:51PM +0100, Ramsay Jones wrote:
Thinking on this more, writing out the definitions is the only sane
thing to do here, now that alloc_commit_node does not use the macro.
Otherwise you are inviting people to modify the macro, but fail to
notice that the commit
On 11/07/14 09:46, Jeff King wrote:
The struct object type implements basic object
polymorphism. Individual instances are allocated as
concrete types (or as a union type that can store any
object), and a struct object * can be cast into its real
type after examining its type enum. This
On 11/07/14 09:46, Jeff King wrote:
[snip]
Sorry, hit send too early ...
diff --git a/blob.c b/blob.c
index ae320bd..5720a38 100644
--- a/blob.c
+++ b/blob.c
@@ -7,7 +7,7 @@ struct blob *lookup_blob(const unsigned char *sha1)
{
struct object *obj = lookup_object(sha1);
if
On Sat, Jul 12, 2014 at 03:44:06PM +0100, Ramsay Jones wrote:
- return alloc_node(name##_state, sizeof(type)); \
+ return alloc_node(name##_state, flag, sizeof(type)); \
}
I don't particularly like 'flag' here. (not a massive dislike, mind you:)
Perhaps:
On Sat, Jul 12, 2014 at 03:55:35PM +0100, Ramsay Jones wrote:
if (!obj) {
struct commit *c = alloc_commit_node();
- return create_object(sha1, OBJ_COMMIT, c);
+ return create_object(sha1, c);
}
perhaps:
if (!obj)
return
The struct object type implements basic object
polymorphism. Individual instances are allocated as
concrete types (or as a union type that can store any
object), and a struct object * can be cast into its real
type after examining its type enum. This means it is
dangerous to have a type field
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