On Tue, 13 Feb 2018 11:57:16 -0800
Junio C Hamano wrote:
> Jonathan Tan writes:
>
> > Updates from v1:
> > - use uint32_t so that we can operate on packfiles of up to 4G objects
> >(this also means that I had to change the signature of the function)
> > - don't hide types
> >
> > Derrick:
Jonathan Tan writes:
> Updates from v1:
> - use uint32_t so that we can operate on packfiles of up to 4G objects
>(this also means that I had to change the signature of the function)
> - don't hide types
>
> Derrick: you'll need to slightly change your patch to use the new API.
> As for fin
On 2/13/2018 1:39 PM, Jonathan Tan wrote:
Updates from v1:
- use uint32_t so that we can operate on packfiles of up to 4G objects
(this also means that I had to change the signature of the function)
I take it "4G objects" means "4 billion objects". The distinction is
only important that
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