is the meshGFaceQuadrilateralize.cpp a complete implementation of the
qmorph algorithm? if so, how can i call this function to recombine a 2D
mesh into quads?
thank you for any help.
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Thu, May 17, 2018 at 1:49 AM, Christophe Geuzaine
wrote:
>
>
> On 15 May 2018, at 18:22, swarsi wrote:
>
> is the meshGFaceQuadrilateralize.cpp a complete implementation of the
> qmorph algorithm?
>
>
> We currently don't use that implementation: I advise you use