Re: [go-nuts] cross-compilation for go-gl applications

2017-01-23 Thread Aram Hăvărneanu
Those packages use cgo, so you will need a gcc-based toolchain for your target platform. Either you will have to build it yourself (doing that on Windows is probably challenging), or perhaps you can find a prebuilt gcc (good luck with that). Make sure to install the relevant OpenGL headers and

[go-nuts] cross-compilation for go-gl applications

2017-01-22 Thread Mads Horndrup
Hi guys, I hope I'm posting this in the appropiate forum. It's difficult to find this kind of go-gl documentation. I'm new to golang, but I'm experienced with OpenGL, usually through java wrappers. I'm using go-gl to access OpenGL through Go. I'm on a windows 10, 64-bit For go-gl