Me and my project partners starting a project on unreal engine 4, and i
donno if 4gb will be enough, if we reach there and you see this is a real
project and not some just, will you give us more ? google? i mean, my mail
box has 15gb in here hehe .
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Let us know when you hit the 4 GB limit and we'll give you more quota then.
On Wed, Jun 4, 2014 at 1:43 PM, Sahkan Sahkan sahk...@gmail.com wrote:
Me and my project partners starting a project on unreal engine 4, and i
donno if 4gb will be enough, if we reach there and you see this is a real
Thanks man !!! XD
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BTW, This is gonna be mostly visual scripting ( blueprint ), so if people
reads it it wont look like normal code, even though you can copy it as text
to unreal's blueprint graph and it will work, is it still ok ?
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That being said, if you plan to host large binary assets in source control,
you may have a bad time. Source control tools are designed to store
versioned text files (source files), and are not usually optimized for
managing large binary files. Your mileage may vary.
On Wed, Jun 4, 2014 at 1:45
As I see so far this is all working great and the speed is ok, we can work
like this, all i need to know that if we reach the limit we will have more,
i'v noticed sometimes it is very slow but we will get over it.
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And the files wont be that big too, these are not big pak3 files or w/e
was before, it is seperated to small files ( uassets files ) which is kinda
like having all of the original files seperated.
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