New article about GRASS by Malte (promotion manager):
http://www.geoconnexion.com/geo_issue/March_2008
- Open Source #8: Grass Open Source GIS
markus
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On Mon, Apr 14, 2008 at 7:33 AM, Hamish [EMAIL PROTECTED] wrote:
Yes, it's a lot. The current vector engine allocates a small amount of
memory per feature for topology. With the DBF as database and default
v.in.ascii settings I've only ever managed to import about 3 million
points before
On Mon, Apr 14, 2008 at 1:33 AM, Hamish [EMAIL PROTECTED] wrote:
Mark wrote:
The points are about 5 million per tile, and there are 23 tiles (about
115 million total). I'm not sure if this is considered a large amount
of mass input points.
Yes, it's a lot. The current vector engine
hi,
i tried to update my svn-copy of the grass-addons (svn-client: Tortoise-svn on
win xp - german version), but i've got the following error message :
Error: Can't open file
'C:\msys\1.0\local\src\grassaddonssvn\gipe\i.vi.grid\server\.svn\tmp\text-base\VI_Server::VI_CALC.ldif.svn-base':
I'm not sure if this is the right place to post this...
I have a jpg file with a world file that was created by the
Georeferencer in Quantum GIS. I am trying to bring this into a mapset
using the GRASS tools in Quantum GIS and I am confused. When I open the
r.in.global tool I don't see any
Hi,
open the raster 1st in Qgis (not through GRASS tools)
Then use the GRASS tools, then you will find the file choices.
Same is true for shape files too.
You have another list for Qgis too.
[EMAIL PROTECTED]
Nice to find a fellow Indian on this list.
Would you mind giving
Institute:
Present