Re: [haskell-art] Generating sounds in Haskell

2013-09-01 Thread Henning Thielemann
On Mon, 2 Sep 2013, Noah Hall wrote: On Mon, Sep 2, 2013 at 12:02 AM, Henning Thielemann wrote: Is it important for you to generate particular sounds, or would it be ok for you to control a MIDI synthesizer like TiMidity via MIDI? At the moment, I'm quite interested in maintaining contro

Re: [haskell-art] Generating sounds in Haskell

2013-09-01 Thread Noah Hall
On Mon, Sep 2, 2013 at 12:02 AM, Henning Thielemann wrote: > Is it important for you to generate particular sounds, or would it be ok for > you to control a MIDI synthesizer like TiMidity via MIDI? At the moment, I'm quite interested in maintaining control over the generation of sounds as a lea

Re: [haskell-art] Generating sounds in Haskell

2013-09-01 Thread Henning Thielemann
On Sun, 1 Sep 2013, Noah Hall wrote: Hi all, I'm currently working on a game where the music is being generated through converting the pixels on screen into musical tones. At the moment, I have a working prototype in Python, however, I'm working on converting it into Haskell. The question I

[haskell-art] Generating sounds in Haskell

2013-09-01 Thread Noah Hall
Hi all, I'm currently working on a game where the music is being generated through converting the pixels on screen into musical tones. At the moment, I have a working prototype in Python, however, I'm working on converting it into Haskell. The question I have is are there any recommended texts or