Since Tim wrote that code, I’ll let him answer the specifics. Basically
surface registration establishes correspondences through a common mesh, though
the locations of the mesh vertices can be all kinds of things (any individual
surface, white or pial surfaces, inflated surfaces, spheres, flat
or, more accurately, I would like to ask if my understanding of the surface
registration, conversions and wb_command steps is correct.
Thanks,
Sean
On 15 January 2018 at 13:43, Seán Froudist Walsh wrote:
> Dear Matt and Tim,
>
> Thanks for your help.
>
> I moved the