BlankI'm just seeking clarification on what a server side mod is. Is it a
mod that doesn't use the client.dll, only the mp or hl dll, or is it an
expansion for an existing mod, such as Bots, or AdminMod etc?
Thanks.
Michael Shimmins
The Absconder Effect (http://www.tae-mod.com)
Yes, a
lo ppl
Well, after Jeff and Ken helpped sort the hull 3/hit box issue out I've made
the changes to the Eradicators code, and we now have a 9ft tall robot which
has the hit boxes of a 9ft tall robot and not a normal human floating...
However, we now have another problem, when the Eradicator
Would some kind soul contact me off list.. I am having issues getting
browse info to work
Under .net. I have configured the project to create the browse info
etc.. But it never does :(
-Ron
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Ok, now that we are actually using our MP models correctly, thanks again
Ken, there appears to be a serious misunderstanding of how MP models need to
be configured (damn modellers! ;) To quote Modelling for Half-Life.doc
Multiplayer animations
When the server in a multiplayer game updates the
Folks,
Have a slight problem here, adding a new grenade type ( Based 100% from
the current handgrenade.cpp )
I made several changes to only allow a player to have one grenades at a
time (default give is 1 as well as max_carry is 1)
The grenade functions (for now) like a normal handgrenade, with
anyone know the dos command to make a text file
list of files from a folder?
im tryin to make a text file called
mapslist.txt
with a list of all the maps (.bsp files) in my maps
folder
im try
(in dos)
copy *.bsp mapslist.txt
but this is only takin all my maps and makin one
big file out
thx u much that saved me a lot of time.
- Original Message -
From: Jeff Fearn [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, January 21, 2002 6:14 PM
Subject: Re: [hlcoders] dos command
dir /b *.bsp maplist.txt
Jeff DarthBobo Fearn
- Original Message -
From:
Hey everyone, just wanted to ask a very newbie-ish type question because im
not sure how to properly setup observer mode in a mod. Are there any good
docs or tutorials on how to do this properly with the new SDK?
-Theiggsta
Rats! Mod Team
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To
Yup, go here: http://hlpp.valveworld.com/tuts/spectator.htm
~Ghoul
I think he means the HLTV thing. Just a
thought tho, umm I think this is a question for Valve. And posibly they
could write a few more detailed documents on the TV and the events
system.
Sarge_Spankwww.illicitstudios.com
- Original Message -
From:
[EMAIL PROTECTED]
To:
I already installed this code, but the more
important information I want to know is how to spawnthe player when they
first join so they can see the MOTD and choose teams.
I found one on wavelength but I think its
outdated.
-Theiggsta
Rats! Mod Team
- Original Message -
From:
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