You could speak with Mark on IRC (with other people seeing the conversation)
and you ask him for exact details in the code... If he can't answer, you
prove to the community that YOU have written the code !
However, to do this, you must have done some tricks that he couldn't
understand...
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Hi everyone, especially Botman :P
I am writing BSP renderer in Delphi which will use Half-Life .bsp.
Finally I understand *almost everything* except 1 thing -
lightmaps...No, I know what is lightmaps, how they stored, etc. I
don't know how they stored in Half-Life's bsp...
Are all lightmaps
From: Avatar-X [EMAIL PROTECTED]
That would be my server, The SillyZone
http://archaeology.csumb.edu/sillyzone
The IP is sz.mine.nu
We've got the best grapple i've seen to date
But no, it's not public, you can't download it.
Damn you
Here is a tutorial on creating a grapple. This can get you started, but IIRC, it is
incomplete, or has some problems.
http://www.planethalflife.com/hlprogramming/old/tuts/tut_offhandgrapple.htm
-Scott
John Frings wrote:
From: Avatar-X [EMAIL PROTECTED]
That would be my server, The
The HL Rally team found the best way of tackling this on-going problem of
code theft was to tell the community. After Half-Life Street Racing
blatently stole our whole project's source code, we decided to contact
Planet Half-Life explaining what had happened, and supplied all the proof we
had.
As for a CVS repository, I reccomend Subversion since it uses WebDAV, an
internationally accepted standard in a versioning system. WebDAV is
open-source and many clients such as Dreamweaver, MacOSX, and Windows now
are compatable with WebDAV. CVS is a great 'ol repository system but the
newer
How are we going to be able to test if we included the modules correctly
into our mod without banning us across the whole network?
I assume that all of this would be clearly spelled out in the ReadMe.txt
file that comes with the VAC SDK. Why not just wait until Valve releases
something, see
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Maybe they have a test cheat similar to EICAR (the test string you use to test
virus scanners)
= How are we going to be able to test if we included the modules correctly
= into our mod without banning us across the whole network?
=
=I assume that all of
From Martin Otten @ Valve...
there is such a command envmap (not in software mode) that
saves .bmps for ll 6 box sides (using the current origin). use
cvar gl_envmapsize n to set the size of these images n*n ).
I think this isn't used for skyboxs, but for environment maps,
placed on
Many Thanks Scott.
I was gonna offer the hook code from an old verion of OZ, but I was looking
for a tut to direct him to first. All my links are gone...
A tut is much better then just giving (sharing) code. Atleast this way, he
will get a better understanding of how it works. 8)
On a side
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thanks, it allows you to swing!
-av
Starbreaker wrote:
Many Thanks Scott.
I was gonna offer the hook code from an old verion of OZ, but I was looking
for a tut to direct him to first. All my links are gone...
A tut is much better then just
All,
Sorry. I meant to send them to a personal account. Please ignore/don't flame.
With sincerest apologies,
Scott
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