Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Cortex
Florian Zschocke wrote: Cortex wrote: LoadLibrary failed on /home/cstrike/hlds_l/albator/dlls/hl_alb_i386.so: /home/cstrike/hlds_l/albator/dlls/hl_alb_i386.so: undefined symbol: cerr You need to link against the libstdc++, either statically or dynamically. Run ldd on your DSO to see if it

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Cortex
Florian Zschocke wrote: You need to link against the libstdc++, either statically or dynamically. Run ldd on your DSO to see if it links against it. You probably didn't link with g++ but with gcc. OK, now, I got an other pb :( It doesn't find 'libstdc++-libc6.0-1.so.2'... Indeed, if I run ldd

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread botman
OK, now, I got an other pb :( It doesn't find 'libstdc++-libc6.0-1.so.2'... Indeed, if I run ldd on my .so, it says that this libstdc++ isn't linked to my .so. How can I link it to my .so ? thx :) You need to modify your LD_LIBRARY_PATH environment variable or make sure the shared library

[hlcoders] origin problem

2003-06-15 Thread matthew lewis
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Individual player origins are only sent to clients when the player is in the client's PVS. -- ___ To unsubscribe, edit your list preferences, or view the

RE: [hlcoders] origin problem

2003-06-15 Thread Tony \omega\ Sergi
I know that. This is while they ARE in pvs. I said, the origin isn't what its SUPPOSED TO BE. Only when they die/respawn. Even more mystery.. When I print out in hud_addentity, I added another little bit to it.. gEngfuncs.Con_Printf(player: %i, x: %f, y: %f, z: %f\ncso: x: %f y: %f z: %f\n,

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Cortex
botman wrote: OK, now, I got an other pb :( It doesn't find 'libstdc++-libc6.0-1.so.2'... Indeed, if I run ldd on my .so, it says that this libstdc++ isn't linked to my .so. How can I link it to my .so ? thx :) You need to modify your LD_LIBRARY_PATH environment variable or make sure the

Re: [hlcoders] origin problem

2003-06-15 Thread jc
i know that coding over a weird bug is never a good thing but couldnt you just set ent-origin = ent-curstate.origin? oh nice demo btw :) bit hard to control :blinks: i gave up on my playstation pad after 30 secs and went to kb and still couldnt control it... seems to spin on its own _ jc -

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread botman
The exact version of the libstdc++ isn't present in my lib directories, it is perhaps the problem. But, anyway, official .so (ricochet, valve, dmc) don't link to libstdc++ (try a ldd on them). However, mine does link to 'libstdc++-libc6.0-1.so.2'. With ldd, it gives me :

[hlcoders] PHPAdmin v2 (win32) Released

2003-06-15 Thread David vonThenen
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Developed by: David vonThenen and Tina Alinaghian Developed at: http:www.checkyour6.net Downloads Available at: http://www.checkyour6.net/index.php?act=phpadmin PHPAdmin v2 (win32) Released Yes it

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Florian Zschocke
botman wrote: I believe the Valve MODs are compiled and linked with 'gcc' and not 'g++'. The g++ compiler is probably where you are getting the standard C++ library (libstdc++) requirement from. If you ling with g++ it will automatically link against the libstdc++ dynamically. If you want to

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Cortex
Florian Zschocke wrote: botman wrote: I believe the Valve MODs are compiled and linked with 'gcc' and not 'g++'. The g++ compiler is probably where you are getting the standard C++ library (libstdc++) requirement from. If you ling with g++ it will automatically link against the libstdc++

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Persuter
It's -l Persuter At 08:54 PM 6/15/2003 +0200, you wrote: Florian Zschocke wrote: botman wrote: I believe the Valve MODs are compiled and linked with 'gcc' and not 'g++'. The g++ compiler is probably where you are getting the standard C++ library (libstdc++) requirement from. If you ling

Re: [hlcoders] Linux compilation problem

2003-06-15 Thread Florian Zschocke
Cortex wrote: OK. I search for the command to link statically to a particular lib, but I didn't find it. Do you know it ? You can check the Admin Mod Makefile for more info, but in essecne it boilds down to this: STDCPPLIB=/usr/lib/libstdc++-libc6.2-2.a.3 SHLIBLDFLAGS=-shared -nodefaultlibs

RE: [hlcoders] origin problem

2003-06-15 Thread Tony \omega\ Sergi
I made a post about that, it seems to spin if you have a gamepad, and not an actual joystick, or, a joystick + gamepad driver. If I have my gravis gamepad active in game controllers, it seems to randomly spit input in and cause it to spin around like mad :/ But if I disable it, it doesn't do it.