For your debug question, here's a post of Alfred (from VALVe) 3 days ago :
##
Alfred Reynolds wrote:
To debug in steam you will need to do the following:
1) Install steam.
2) Run steam at least once and launch half-life and have it load.
3) Place your mod in the directory of the
Hello Cortex,
Sunday, September 21, 2003, 1:42:50 PM, you wrote:
C For your debug question, here's a post of Alfred (from VALVe) 3 days ago :
C ##
C Alfred Reynolds wrote:
To debug in steam you will need to do the following:
1) Install steam.
2) Run steam at least once and launch
FilePlanet is removing some mods and tools, the raw2map (refered in my
last mail about terrain engine with half-life1 ) is not more at
FilePlanet, to solve this is have uploaded this tool to my own webpage
here:
http://telejano.berlios.de/option/raw2map2001[1].04.17.zip
Thats all.
Hello tei,
Sunday, September 21, 2003, 6:07:42 PM, you wrote:
t FilePlanet is removing some mods and tools, the raw2map (refered in my
t last mail about terrain engine with half-life1 ) is not more at
t FilePlanet, to solve this is have uploaded this tool to my own webpage
t here:
t
Need help setting up debugger
I set up on my SteamApp.cfg file like this
SteamAppId=70
SteamAppVersionId=0
SteamInstallPath= c:\Program Files\Steam
[EMAIL PROTECTED]
and i get an error because evidently steam cant handle spaces in folder names.
Now thats not too funny until you realize the
You should be able to substitute progra~1 for Program Files. As for the
@, I suspect that it may have something to do with the C standards and the
function. While there's probably some way to escape it, as long as the part
before the @ is at least six characters, you can simply use myname~1.org
Quotes Optimus, Quotes.
Just like any shortcut in windows, or any other file-io like
configuration thing in windows.
-omega
http://www.frontline2.com
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of
[EMAIL PROTECTED]
Sent: September 21, 2003 7:47 PM
As to the first question: the .gcf (cache) file contains everything that
Steam downloads for that application. Files the must be written out to disk
on their own, for instance executables and user-configurable files, are
written out into the app dir.
The simplest reason for the cache file is that
Thats helpful!
As for my pak file, well every time i started a server, it would
say downloading... and it would go thu all the files inside my pak file in my
mod dir. I also asked the question, where in the world is it downloading them
from? It downloaded in about 10 seconds and all was well.
I followed directions and steam will not work
steamstartup failed with error 108: the local steam server is not running.
I get that error any time i try to play a game with or without the debugger
after i copy my steamapp.cfg into the half-life/ dir
my steamapp.cfg looks like this
Thx, that trick worked for VS, now its coping correctly, I still need to figure
out why the steamapp is not working.
Quoting Andrew Timson [EMAIL PROTECTED]:
You should be able to substitute progra~1 for Program Files. As for
the
@, I suspect that it may have something to do with the C
I've seen reference to this file before...
However, even after doing 2 clients and 1 server I don't have a steamapp.cfg
file on any machine...
Wonder if this is why I don't show up in the master lists..
Sorry I can't be more helpful
Doc
- Original Message -
From: [EMAIL
maybe after the SDK comes out valve will be helpfull and post some real
docuemtation for developers. I have pretty much tweaked everyhting in my mod i
need to for steam shy of having the new sdk. I hope there is a new function to
return the steamID bceause my mod used the old wonid for some
Absolutely...
It gets really tedious to have my tweaks return a WONID of -0, when all I
really need is some way of changing the WONID references to STEAM:X.X.x
references.
Unfortunatley I'm not that good a programmer to be able to edit the source
code of some of the third party stuff I have
You didn't read the entire instructions obviously.
# - run the app directly or through the debugger, with -steam on the
command line
#
# You may leave it setup and still do normal launches through the
# Steam UI. However, if you comment out the SteamInstallPath parameter,
# you must also REMOVE
also try c:\Program Files\Steam or c:\Program Files\Steam
- Original Message -
From: Andrew Timson [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, September 22, 2003 1:54 AM
Subject: RE: [hlcoders] I'm steamed!
You should be able to substitute progra~1 for Program Files. As for
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