Hello,
I have a little problem here and I'd like to know if someone knows a
workaround or a way to make it possible.
I need a trigger_multiple that triggers on players and 2 other entities with
VPhysics, the trigger_multiple should fire the OnTrigger Output every second
for every player and any
Hello (again),
sorry I forgot to change the subject on the previous email, so it still says
RE: something, feel free to ignore the previous mail.
I have a little problem here and I'd like to know if someone knows a
workaround or a way to make it possible.
I need a trigger_multiple that triggers
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