alright I think I fixed the previous problems
but can't really test it yet.
Right now in weapon_superfrag it does SetTimer bla bla bla and what is
actually that timer is named m_flThrowTime
in grenade_superfrag.cpp it uses m_flDetonateTime now what I need to
make is m_flDetonateTime =
Weapon_superfrag can't load things simply 'because the header is
included'. In order to do things from weapon_grenade, weapon_superfrag
needs to be a CHILD of weapon_grenade. For customizations, you then
override functions with the same name, by adding the overriding
functions into superfrag.
If
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