Re: [hlcoders] whats happening with this engine

2009-08-06 Thread Harry Jeffery
They use their tools to make their games to make lots of money and game of the year... again. 2009/8/6 botman botman.hlcod...@gmail.com: How else is VAVLe going to be successful unless they listen to our helpful comments?  It's obvious they don't know what they are doing and need our help.

[hlcoders] Cryptic crash in engine.dll

2009-08-06 Thread Minh
Has anyone encountered the following crash in the engine.dll ? CColorMeshData *CModelRender::FindOrCreateStaticPropColorData( ModelInstanceHandle_t handle ) { .. .. Assert( modelloader-IsLoaded( instance.m_pModel ) ( instance.m_pModel-type == mod_studio ) ); studiohwdata_t

Re: [hlcoders] Cryptic crash in engine.dll

2009-08-06 Thread Joel R.
Any custom shaders on props? On Thu, Aug 6, 2009 at 10:05 AM, Minh minh...@telus.net wrote: Has anyone encountered the following crash in the engine.dll ? CColorMeshData *CModelRender::FindOrCreateStaticPropColorData( ModelInstanceHandle_t handle ) { .. .. Assert(

Re: [hlcoders] whats happening with this engine

2009-08-06 Thread Tony Paloma
I think you missed the sarcasm. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Harry Jeffery Sent: Thursday, August 06, 2009 2:53 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] whats

Re: [hlcoders] whats happening with this engine

2009-08-06 Thread botman
I have no idea what you are talking about, so here's a picture of a bunny with a pancake on his head... (G. I would attach a picture of a bunny in Hammer with a pancake on his head but every time I try to attach the pancake model to the bunny model the editor crashes.) God dammit VALVe,

Re: [hlcoders] whats happening with this engine

2009-08-06 Thread Harry Jeffery
Yeah, I guess it makes much more sense if I treat it as sarcasm. Meh. 2009/8/6 Tony Paloma drunkenf...@hotmail.com: I think you missed the sarcasm. -Original Message- From: hlcoders-boun...@list.valvesoftware.com [mailto:hlcoders-boun...@list.valvesoftware.com] On Behalf Of Harry

Re: [hlcoders] Cryptic crash in engine.dll

2009-08-06 Thread Minh
nope. All props are using standard Vertexlitgeneric. This is the full callstack engine.dll!CModelRender::FindOrCreateStaticPropColorData(unsigned short handle=24) Line 3267 + 0x9 bytesC++ engine.dll!CModelRender::UpdateStaticPropColorData(IHandleEntity * pProp=0x0ca55000, unsigned short