[hlcoders] Implementing Rounds in OB Scratch Mod

2009-12-01 Thread Ramin Tawakuli
Me and a group of people are making a mod with the Orange Box Engine, and we are kinda wondering where to start coding wise to implement round based game-play into the engine. All we need is a place to start with the code. I was looking in the code and noticed a gamerules class called

Re: [hlcoders] Implementing Rounds in OB Scratch Mod

2009-12-01 Thread Yorg Kuijs
For HL2MP mod see: http://developer.valvesoftware.com/wiki/Last_Man_Standing_Gametype Probably outdated if you're on OB, just peek through it to find some default functions and the entities you will need to add to a certain filter. If an older version of the engine follow the tutorial for as