SV: [hlcoders] RE: Because forks are fun!

2005-04-06 Thread Jakob W. Nielsen
Since when is a game engine defined by the format of its resource files? LOTS of engines can read BSP trees; it doesn't make them Q1 engines by any standard. If you want to have a guessing contest by my guest by at least be a little serious about your arguments. Guessing that Source is built on Q1

SV: [hlcoders] [ Basic question (prob. 101st same question ]

2005-01-15 Thread Jakob W. Nielsen
It will also load under VS.NET 2002 (7.0) if you change the version in the project files. (.vcproj) -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Draco Sendt: 10. januar 2005 13:59 Til: hlcoders@list.valvesoftware.com Emne: Re: [hlcoders] [ Basic

SV: [hlcoders] Updated SDK source code?

2005-01-04 Thread Jakob W. Nielsen
You do know that windiff comes for free with the resourcekit right ? /JWN -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af wheaty Sendt: 22. december 2004 01:47 Til: hlcoders@list.valvesoftware.com Emne: Re: [hlcoders] Updated SDK source code? There

SV: [hlcoders] Re: WinMM.lib

2004-12-05 Thread Jakob W. Nielsen
Sounds like you haven't set your library path up correctly. Try poking around in the project properties until you find it, and point it to (probabaly) both the lib folder in the sdk and the default c++ lib folder (depending on your IDE) /Jakob Nielsen -Oprindelig meddelelse- Fra: [EMAIL

SV: [hlcoders] Need Help compiling SDK example (vs.net 2003)

2004-12-01 Thread Jakob W. Nielsen
Sry I can't be of much help, I just used the create mp mod wizard, compiled and ran the thing no probs... *shrugs* -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Colin Dabritz Sendt: 1. december 2004 21:33 Til: [EMAIL PROTECTED] Emne: [hlcoders] Need

SV: [hlcoders] sdk release and a surprise ideas..

2004-12-01 Thread Jakob W. Nielsen
PROTECTED] [mailto:[EMAIL PROTECTED] På vegne af Jakob W. Nielsen Sendt: 1. december 2004 17:36 Til: [EMAIL PROTECTED] Emne: SV: [hlcoders] sdk release and a surprise ideas.. Having VS7.1 myself and only just now downloading the sdk I have no idea but... Will the linux makefiles work with the free

SV: SV: [hlcoders] Looking Forward Possible Mods?

2004-11-27 Thread Jakob W. Nielsen
Mine doesn't crash when picking up the buggy, but I get killed real fast as it swirls around a lot and eventually hits the player with enough force to kill him :( I should add I tried it in a small cubic test map I made.. /JWN -Oprindelig meddelelse- Fra: [EMAIL PROTECTED] [mailto:[EMAIL

RE: [hlcoders] What MSVC version do you use/have?

2004-10-28 Thread Jakob W. Nielsen
I use VS.NET 2003 (7.1) Enterprise Edition And in regards to the .NET project files, someone could do a search on SlingShot - supposedly this little tool should be able to convert the project files to nmake makefiles. I haven't tried it so I can't say if it works... sry -Jakob W. Nielsen

Re: [hlcoders] (no subject)

2004-07-31 Thread Jakob W. Nielsen
That's because, if people are to write a virus they want to target as many as possible, so if everyone switches to netscapes browser and client, that'll be the target. If everyone switches to Linux that'll be the target. But you! Are probably relatively safe in anycase. Pine is not going to be

SV: [hlcoders] (no subject)

2004-07-31 Thread Jakob W. Nielsen
, Jakob W. Nielsen wrote: That's because, if people are to write a virus they want to target as many as possible, so if everyone switches to netscapes browser and client, that'll be the target. If everyone switches to Linux that'll be the target. But you! Are probably relatively safe in anycase