Hey list,
I have some pickups that float around and stuff, they're hard to see and
could do with some fancy effects, however it seems the effect won't move
along with the model and for that I assume it needs an attachement to
link it too?
The problem is apperently information about
If you are using the OB engine, the way I would do it would be with a
particle system. All you would need to do is attach the system at origin. If
you want to attach it at an attachment point I believe you can do that by
defining the point in the model's QC file with the line:
$attachment
Heh, you're too late and no am not on the OB engine, me and my modeller
pulled it off, mostly my modeller though, since he had to actually
create the attachment, I just had to use it :P
It works so that's that...
Thanks for the answering though.
Michael Corsaro wrote:
If you are using the OB
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