TraceSphere doesn't seem like it would work
properly with the way the Half-Life/Quake I engine implements tracing using
hulls,
So, any idea how to use a pyramidal volume for a trace instead of
a line, other than sending 5+ trace lines?
Florian.
Tracing 4 lines (the leading edges of a
Does anybody know what effect setting gpGlobals-trace_flags to
FTRACE_SIMPLEBOX has?
What I am actually looking for is how to use a trace-cone or
-pyramid instead of a trace line. So instead of using a narrow
line I want it to be narrow at its origin but wider in the
distance. Is there a
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