[hlcoders] Semi-transparent TGAs in VGUI?

2002-05-05 Thread Frazee
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I am trying to write an inventory with a semi transparent image in the background that shows the black for completely transparent. So far, though, I have been unsuccessful (with the background). The

Re: [hlcoders] Semi-transparent TGAs in VGUI?

2002-05-05 Thread botman
I am trying to write an inventory with a semi transparent image in the background that shows the black for completely transparent. So far, though, I have been unsuccessful (with the background). The idea is to make it blend in with the rest of the semi-transparent hud. How do I do that? A

Re: [hlcoders] Semi-transparent TGAs in VGUI?

2002-05-05 Thread Sebastian Steinlechner
In Photoshop, you have to create a new channel. This will then be the alpha channel. Just paint into it in grayscale. White will be completely opaque, black completely transparent. Works fine for me. But it seems like HL scales the images down to 256 colors before displaying them, just like