] VelocityPunch and... what else?
To: Discussion of Half-Life Programming
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A friend helped me out and pointed me too something usefull, namely a
entity
have pointed you to that! :)
Andrew
Message: 6
Date: Fri, 19 Dec 2008 20:28:29 +0100
From: Yorg Kuijs yorg.ku...@home.nl
Subject: Re: [hlcoders] VelocityPunch and... what else?
To: Discussion of Half-Life Programming
hlcoders@list.valvesoftware.com
Message-ID: 494bf5dd.2060
A friend helped me out and pointed me too something usefull, namely a
entity for explosion that specifically has the code for pushing players,
but I haven't got it too work yet, I took the parts I needed but it
crashes on launch
have been busy all day and need a fresh pair of eyes to look at
Topics:
1. VelocityPunch and... what else? (Yorg Kuijs)
--
Message: 1
Date: Wed, 17 Dec 2008 12:56:03 +0100
From: Yorg Kuijs yorg.ku...@home.nl
Subject: [hlcoders] VelocityPunch and... what else?
To: hlcoders
Hey list,
planning to start soon on a new grenade, which can do 2 things:
1. push players(not very far) some objects(such as thrown grenades)
horizontally
2. vertical push, similar to rocket jump in tf2, but without the hurt
and a larger range capable of launching other players up as well.
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