It's possible to generate the image entirely with a single command. Source
can read/write pixel data and save to a file, you generate the pixels by
capturing the view, which to get a 4000px wide screen, would require several
view captures, then just add the views into the pixel buffer
Does anyone know of a tool that can produce a very high resolution image of
a map overview? The process we currently use and that is outlined on the
developer wiki is essentially a screenshot, thus being limited in size. For
example, I'd like to make a 4000px version of the map overview seen
You can create a 4000px sized image using the same code created to create a
screenshot. However it will require taking several shots because of the
natural screen FOV.
On Wed, Jun 24, 2009 at 11:41 AM, Jeffrey Wong mindstormmas...@gmail.comwrote:
Does anyone know of a tool that can produce a
What about starting the game in windowed mode with a custom resolution?
Perhaps that would allow going over the max supported by the monitor and as
such the screenshot could be made bigger.
On Wed, Jun 24, 2009 at 12:53 PM, Joel R. joelru...@gmail.com wrote:
You can create a 4000px sized image
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