Re: [hlcoders] generating a map overview image

2009-06-25 Thread Joel R.
It's possible to generate the image entirely with a single command. Source can read/write pixel data and save to a file, you generate the pixels by capturing the view, which to get a 4000px wide screen, would require several view captures, then just add the views into the pixel buffer

[hlcoders] generating a map overview image

2009-06-24 Thread Jeffrey Wong
Does anyone know of a tool that can produce a very high resolution image of a map overview? The process we currently use and that is outlined on the developer wiki is essentially a screenshot, thus being limited in size. For example, I'd like to make a 4000px version of the map overview seen

Re: [hlcoders] generating a map overview image

2009-06-24 Thread Joel R.
You can create a 4000px sized image using the same code created to create a screenshot. However it will require taking several shots because of the natural screen FOV. On Wed, Jun 24, 2009 at 11:41 AM, Jeffrey Wong mindstormmas...@gmail.comwrote: Does anyone know of a tool that can produce a

Re: [hlcoders] generating a map overview image

2009-06-24 Thread 1nsane
What about starting the game in windowed mode with a custom resolution? Perhaps that would allow going over the max supported by the monitor and as such the screenshot could be made bigger. On Wed, Jun 24, 2009 at 12:53 PM, Joel R. joelru...@gmail.com wrote: You can create a 4000px sized image