Hello,
I can't locate where is the code for identifying which entity is an
enemy and which is friendly. As I remember from HL1 sdk there were
some relationship definitions. What I actually want to do is to make
player an ally with combine and enemy with rebels. Can you tell me
where should I look
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You can find this in hl2_gamerules.cpp. You will find a bunch of
SetDefaultRelationship calls.
D_HT: Hate
D_FR: Fear
D_LI: Like
D_NU: Neutral
On 1/8/06, Giedrius T. [EMAIL PROTECTED] wrote:
Hello,
I can't locate where is the code for
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