[hlcoders] sub models related question...

2002-01-11 Thread Christopher Long
I am currently adding support for player character submodels and have come to a little question that i can't figure the answer out to and no its not coding related just more of a what would happen if this was done. Ok question time. Say i have created a model for a certain class and it has

Re: [hlcoders] sub models related question...

2002-01-11 Thread Philip Plante
Subject: [hlcoders] sub models related question... I am currently adding support for player character submodels and have come to a little question that i can't figure the answer out to and no its not coding related just more of a what would happen if this was done. Ok question

RE: [hlcoders] sub models related question...

2002-01-11 Thread Ken Birdwell
the mapping. -Original Message-From: Christopher Long [mailto:[EMAIL PROTECTED]]Sent: Friday, January 11, 2002 12:57 AMTo: [EMAIL PROTECTED]Subject: [hlcoders] sub models related question... I am currently adding support for player character submodels and have come to a little

Re: [hlcoders] sub models related question...

2002-01-11 Thread Reedbeta
Message - From: Ken Birdwell To: '[EMAIL PROTECTED]' Sent: Friday, January 11, 2002 4:34 PM Subject: RE: [hlcoders] sub models related question... You'll have problems with the encoding for pev-body. It's a packed encoding based on the number of elements in each group. In your