[hlcoders] vrad ignores texlights on func_details

2007-09-28 Thread Tim Baker
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Would it be very difficult to change vrad to respect texlights on func_details? -- ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] vrad ignores texlights on func_details

2007-09-28 Thread Tim Baker
Well that's weird. All func_details are gone after vbsp is run, so vrad should see them as world geometry. I was fooled by the file vraddetailprops.cpp in vrad. The problem I am seeing is that func_details with texlights painted on them do not cast light. Anyone know why this might happen?

RE: [hlcoders] vrad ignores texlights on func_details

2007-09-28 Thread Jay Stelly
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tim Baker Sent: Friday, September 28, 2007 2:20 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] vrad ignores texlights on func_details Well that's weird. All func_details are gone after vbsp is run, so vrad should see

Re: [hlcoders] vrad ignores texlights on func_details

2007-09-28 Thread Tim Baker
Thanks a million for looking at this. Unfortunately there is some known problem building vrad.dll which I just ran into while trying your fix. According to the WIKI the copy of raytrace.lib we are given is outdated and gives these 3 link errors under VS2005: trace.obj : error LNK2019: