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Would it be very difficult to change vrad to respect texlights on
func_details?
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Well that's weird. All func_details are gone after vbsp is run, so vrad
should see them as world geometry. I was fooled by the file
vraddetailprops.cpp in vrad.
The problem I am seeing is that func_details with texlights painted on
them do not cast light. Anyone know why this might happen?
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From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Tim Baker
Sent: Friday, September 28, 2007 2:20 PM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] vrad ignores texlights on func_details
Well that's weird. All func_details are gone after vbsp is run, so vrad
should see
Thanks a million for looking at this. Unfortunately there is some known
problem building vrad.dll which I just ran into while trying your fix.
According to the WIKI the copy of raytrace.lib we are given is outdated
and gives these 3 link errors under VS2005:
trace.obj : error LNK2019:
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