Subject: RE: [hlcoders] ClientActive Bots
I can confirm that there's a bug where ClientDisconnect doesn't always get
called. There are various bugs with that, seemingly all involving map
changes or the client disconnecting during startup negotiation.
At 2007/03/30 01:19 PM, Spencer 'voogru' MacDonald
]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, April 28, 2007 2:45 PM
Subject: Re: [hlcoders] ClientActive Bots
The only thing I've come up against with bots is that the FAKECLIENT
flag (or whatever it is) isn't set immediately, it's set after the bot
has joined the game. I forget why
@list.valvesoftware.com
Subject: Re: [hlcoders] ClientActive Bots
Hello,
when you add bots in the server, plugins get the ClientActive funktion for
each bot and
PlayerInfo-GetNetworkIDString() is set to BOT so you can check for bots!
I hope that helps!
With friendly reguards
Ratman2000
- Original
@list.valvesoftware.com
Subject: RE: [hlcoders] ClientActive Bots
Is there any response to this? Or was it given to Spencer off-list?
Thanks! I'd like to know as well.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spencer
'voogru'
MacDonald
Sent
@list.valvesoftware.com
Subject: RE: [hlcoders] ClientActive Bots
Is there any response to this? Or was it given to Spencer off-list?
Thanks! I'd like to know as well.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Spencer 'voogru'
MacDonald
Sent: Wednesday, March 28
Subject: RE: [hlcoders] ClientActive Bots
*Crickets*
-Original Message-
From: Spencer 'voogru' MacDonald [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 27, 2007 2:50 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] ClientActive Bots
Hi all,
I have noticed that the ClientActive
*Crickets*
-Original Message-
From: Spencer 'voogru' MacDonald [mailto:[EMAIL PROTECTED]
Sent: Tuesday, March 27, 2007 2:50 AM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] ClientActive Bots
Hi all,
I have noticed that the ClientActive function does not seem to be called by
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