Hello, when you add bots in the server, plugins get the ClientActive funktion for each bot and PlayerInfo->GetNetworkIDString() is set to "BOT" so you can check for bots!
I hope that helps! With friendly reguards Ratman2000 ----- Original Message ----- From: "Garry Newman" <[EMAIL PROTECTED]> To: <[email protected]> Sent: Saturday, April 28, 2007 2:45 PM Subject: Re: [hlcoders] ClientActive & Bots > The only thing I've come up against with bots is that the FAKECLIENT > flag (or whatever it is) isn't set immediately, it's set after the bot > has joined the game. I forget why this was an issue in GMod, but I > remember that it was.. > > Could this be related? > > On 4/28/07, Spencer 'voogru' MacDonald <[EMAIL PROTECTED]> wrote: > > Is this question really that hard? > > > > Is ClientActive ever intended to be called on bots or not? > > > > Thanks :) > > > > - voogru. > > > > -----Original Message----- > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] > > > > Sent: Saturday, March 31, 2007 11:14 AM > > To: [email protected] > > Subject: RE: [hlcoders] ClientActive & Bots > > > > I can confirm that there's a bug where ClientDisconnect doesn't always get > > called. There are various bugs with that, seemingly all involving map > > changes or the client disconnecting during startup negotiation. > > > > At 2007/03/30 01:19 PM, Spencer 'voogru' MacDonald wrote: > > >Maybe my question is too hard? Or nobody loves me? > > > > > >Anyways, it seems like a bug to me. > > > > > >ClientActive is normally never called on a bot. However, if a player > > >connects and then immediately disconnects, the next bot to join the game > > >will have ClientActive called on them, seemingly before even > > >CreateFakeClient is called. > > > > > >And unfortunately for us, there seems to be no way to tell if a client > > >disconnected in this case because ClientDisconnect isn't called this early. > > > > > >- voogru. > > > > > >-----Original Message----- > > >From: Kevin 'Poof' Gerry [mailto:[EMAIL PROTECTED] > > >Sent: Thursday, March 29, 2007 11:07 PM > > >To: [email protected] > > >Subject: RE: [hlcoders] ClientActive & Bots > > > > > >Is there any response to this? Or was it given to Spencer off-list? > > > > > >Thanks! I'd like to know as well. > > > > > >-----Original Message----- > > >From: [EMAIL PROTECTED] > > >[mailto:[EMAIL PROTECTED] On Behalf Of Spencer > > 'voogru' > > >MacDonald > > >Sent: Wednesday, March 28, 2007 8:23 PM > > >To: [email protected] > > >Subject: RE: [hlcoders] ClientActive & Bots > > > > > >*Crickets* > > > > > >-----Original Message----- > > >From: Spencer 'voogru' MacDonald [mailto:[EMAIL PROTECTED] > > >Sent: Tuesday, March 27, 2007 2:50 AM > > >To: [email protected] > > >Subject: [hlcoders] ClientActive & Bots > > > > > >Hi all, > > > > > >I have noticed that the ClientActive function does not seem to be called by > > >bots. > > > > > >Is this supposed to be the case all of the time? I just ran into a case > > >where it's being called on a bot if special conditions are met and I want > > to > > >know if this is a bug. > > > > > >- voogru. > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > >please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

