I've played with FSOLID flags for some time. I've found them extremely
buggy. I tried to make a prop_physics, work with triggers but be
non-solid. I had no luck doing it. If anyone could help that would be
great.
On Dec 8, 2007 2:07 AM, Minh [EMAIL PROTECTED] wrote:
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@list.valvesoftware.com
Sent: Saturday, December 08, 2007 6:09 AM
Subject: Re: [hlcoders] FSOLID_NOT_SOLID_SHOOTABLE flag not working..
I've played with FSOLID flags for some time. I've found them extremely
buggy. I tried to make a prop_physics, work with triggers but be
non-solid. I had no luck doing it. If anyone
]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, December 08, 2007 6:09 AM
Subject: Re: [hlcoders] FSOLID_NOT_SOLID_SHOOTABLE flag not working..
I've played with FSOLID flags for some time. I've found them extremely
buggy. I tried to make a prop_physics, work with triggers but be
non
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] FSOLID_NOT_SOLID_SHOOTABLE flag not working..
I've played with FSOLID flags for some time. I've found them
extremely buggy. I tried to make a prop_physics, work with
triggers but be non-solid. I had no luck doing it. If anyone
could help
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